![]() ![]() Furthermore, each race has specific special abilities which add to a rich diversity of possible actions as they expand into the universe. To aid the expansion there are various technologies which can be researched Terraforming, navigation, artificial intelligence, gaiaforming, economy and research - each leading to advanced technologies and special bonuses. Gaia Project is a space colonisation and development game where various races compete to develop and grow through competing for the most desirable planets and producing various resources. A two-player game is hosted on seven sectors. ![]() The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. To do all of that, each group has special skills and abilities. All factions can improve their skills in six different areas of development - Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research - leading to advanced technology and special bonuses. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. Gaia Project is a standalone sequel to Terra Mystica. ![]()
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